dice.pony
class Dice
"""
A simple dice roller.
"""
var r: Random
new create(from: Random) =>
"""
Initialise with a random number generator.
"""
r = from
fun ref apply(count: U64, sides: U64): U64 =>
"""
Return the sum of `count` rolls of a die with the given number of `sides`.
The die is numbered from 1 to `sides`. For example, count = 2 and
sides = 6 will return a value between 2 and 12.
"""
var sum = count
var i: U64 = 0
while i < count do
sum = sum + r.int(sides)
i = i + 1
end
sum